There's a company out of Poland called Assault Publishing that puts out wargame rules and miniatures. They do a line of 15mm sci fi and the human faction is called the New Vistula Legion. A fellow gamer was selling off a huge lot of them at discount prices so I snapped it up. I figure they'll be good opponents for my professionally painted group and just good sci-fi figures in general.
I've gone though about half the figures and have enough of them organized that I can show them off. So let's see what I've done so far...
So here's a group shot:
I've gone with a red color scheme for these guys. In part because it will contrast well with the blue forces I have and mostly because I got tired of painting drab camouflage schemes on modern armies. You're looking at about 60 figures here. Two platoons made up of three six-man fireteams headed up by a six-man HQ squad. On the left are the Anti-Air support teams and the Anti-Armor teams are on the right.
Let's break it down a little:
This is the basic fireteam. A six-man squad consisting of a leader, a SAW gunner, a LAW trooper and 3 riflemen. It's a bit larger than most force-on-force squads but they'll probably have less armor/support gear to compensate.
Three of these squads form a platoon lead by:
...the platoon HQ squad. There's the leader, a medic, a technical officer and three grenadiers bearing rifle/grenade luachers. The technical officer is great. It's hard to make out in this picture but he's kneeling and is working on a laptop. It's nice to see dedicated IT support trooper in a sci-fi model range.
Then come the support squads:
An anti-air squad. There's a spotter/leader, the MANPAC AA-missile trooper and a two man security detail. The extra trooper can be siphoned off to help the anti-armor teams or fill in as needed, but I put them here for now. Actually, now that I think about it, I might make them all three man teams rather than four so that the anti-armor teams can also be three-man units. The third guy is security/ammo bearer.
Speaking of anti-armor:
The anti-tank hunter killer team is a spotter/leader and a guided missile trooper. As I mentioned above, I'll probably add a rileman from the Anti-Air squads to act as security/ammo bearer.
Anyway, that's all the figures so far. Next up are the snipers/scouts/LRRP teams, then the support weapon teams and finally the company HQ and a set of TV crews. Should be a lot of fun.
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